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[1] 1UP.com described the site as "the definitive fan community for EarthBound on the web" [11] and Shacknews called it the fan community's "one-stop" resource for a decade. [1] Though EarthBound was more obscure at the time, the site quickly grew in popularity and featured "constant updates" and a burgeoning community by 1999.
EarthBound, released in Japan as Mother 2: Gīgu no Gyakushū, [nb 2] [1] [2] is a 1994 role-playing video game developed by Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second entry in the Mother series.
Mother [a] (known as EarthBound outside Japan) is a video game series that consists of three role-playing video games: Mother (1989), known as EarthBound Beginnings outside Japan, for the Family Computer; Mother 2 (1994), known as EarthBound outside Japan, for the Super Nintendo Entertainment System; and Mother 3 (2006) for the Game Boy Advance.
The character serves as the main antagonist and final boss of Mother and its sequel, Mother 2/EarthBound. In the series, he invades Earth in an attempt to wipe out humanity in Mother, and returns in EarthBound where he conquers the world and sends his forces into the past to prevent protagonist Ness from defeating him. The battle against Giygas ...
Ness is the protagonist of EarthBound, the second game in the three-part Mother series. He was created by Shigesato Itoi, the creator of the Mother series, who intended the game to have real characters whom players would recognize in the people around them. [2]
Reviewers noted the game's similarities with the Dragon Quest series and its simultaneous "parody" of the genre's tropes. [3] [4] They thought the game's sequel, EarthBound, to be very similar [4] [62] and a better implementation of Mother 's gameplay ideas. [3] Critics also disliked the game's high difficulty level and balance issues. [3] [4 ...
HAL Laboratory, Inc., [b] formerly shortened as HALKEN, is a Japanese video game developer founded on February 21, 1980, in Chiyoda, Tokyo by Mitsuhiro Ikeda. The company started out developing games for home computers of the era, but has since established a strong relationship with Nintendo, and is often referred to as a second-party developer. [4]
Various characters in Dragon Quest IV make appearances in other games in different capacities. In Dragon Quest Heroes: The World Tree's Woe and the Blight Below and Dragon Quest Heroes II features multiple characters as playable characters, as does Dragon Quest Tact, Dragon Quest Walk, and the Itadaki Street series. [4] [5] [6] [citation needed ...