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  2. Sesame Street video games - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street_video_games

    Elmo's Deep Sea Adventure is a CD-ROM game. The game was developed by Mattel Media in 2000 and re-released by Sesame Workshop in 2005, and by Encore Software in 2006. Elmo invites users to join him on his deep sea submarine to explore shipwrecks, sunken cities and lost treasure. Oscar, Grover, Zoe, Rosita and Telly also appear.

  3. Category:Sesame Street video games - Wikipedia

    en.wikipedia.org/wiki/Category:Sesame_Street...

    Download as PDF; Printable version; In other projects ... The Adventures of Elmo in Grouchland (video game) ... This page was last edited on 18 July 2024, at 23:12 (UTC).

  4. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company was founded in 8 May 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari, Inc. employee who had programmed the game Adventure. [2] They saw the Apple II as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills.

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  6. Sesame Street: Cookie's Counting Carnival - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street:_Cookie's...

    It also shared the same release date, developer and platforms as Sesame Street: Elmo's A-to-Zoo Adventure. The Nintendo versions use motion controls via the Wii Remote or touchscreen , and are packaged with special plush covers for the Wii Remote or Nintendo DS stylus to make it more comfortable to hold for players of the game's intended age.

  7. The Adventures of Elmo in Grouchland (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Adventures_of_Elmo_in...

    The game was published by Mattel Media in October 1999, and re-released by Encore Software and Sesame Workshop in 2005. Travel with Elmo to recover his lost blanket in Grouchland. Concepts introduced include sharing and friendship, while skills such as problem solving, observation, prediction, and spatial relations are emphasized.

  8. Mattel Interactive - Wikipedia

    en.wikipedia.org/wiki/Mattel_Interactive

    The company's first releases came out in the Fall of 1996, with the company's Barbie Fashion Designer program was the first commercially successful video game made for girls. [ 2 ] [ 3 ] With the success of their first wave of products, Mattel Media then set on producing CD-ROM based interactive material for toys such as the Talk with Me!

  9. NewKidCo - Wikipedia

    en.wikipedia.org/wiki/NewKidCo

    [12] At E3 1999, the company entered the Nintendo 64 market with enhanced ports of Elmo's Letter Adventure and Elmo's Number Journey, [13] as well as a Game Boy Color tie-in game to the film The Adventures of Elmo in Grouchland. [14] The company also secured a license to release video games based on Hello Kitty from Sanrio. [15]