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  2. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    Minecraft (2011) is the most successful example of a sandbox game, with players able to enjoy both creative modes and more goal-driven survival modes. Roblox (2006) offers a chance for everyone to create their own game by using the Roblox Lua programming language.

  3. Agent-based social simulation - Wikipedia

    en.wikipedia.org/wiki/Agent-based_social_simulation

    Agent-based social simulation (or ABSS) [1] [2] consists of social simulations that are based on agent-based modeling, and implemented using artificial agent technologies. Agent-based social simulation is a scientific discipline concerned with simulation of social phenomena , using computer-based multiagent models.

  4. Swarm (simulation) - Wikipedia

    en.wikipedia.org/wiki/Swarm_(simulation)

    Swarm is an open-source agent-based modeling simulation package, useful for simulating the interaction of agents (social or biological) and their emergent collective behavior. Swarm was initially developed at the Santa Fe Institute in the mid-1990s, and since 1999 has been maintained by the non-profit Swarm Development Group .

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  6. Minecraft Multiplayer Fun - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Multiplayer_Fun

    "Minecraft Multiplayer Fun" is a 2010 YouTube video, noted for being the oldest video available for viewing on the PewDiePie channel. The video was uploaded by Felix Kjellberg, the owner of the channel, on 2 October 2010. Also featuring Xebaz, a friend of Kjellberg's, the video shows the two playing Minecraft, a sandbox video game. "Minecraft ...

  7. Social simulation - Wikipedia

    en.wikipedia.org/wiki/Social_simulation

    Social simulation is a research field that applies computational methods to study issues in the social sciences.The issues explored include problems in computational law, psychology, [1] organizational behavior, [2] sociology, political science, economics, anthropology, geography, engineering, [2] archaeology and linguistics (Takahashi, Sallach & Rouchier 2007).

  8. Sugarscape - Wikipedia

    en.wikipedia.org/wiki/SugarScape

    John Conway's agent-based simulation "Game of Life" was enhanced and applied to Schelling's original idea by Joshua M. Epstein and Robert Axtell in their book Growing Artificial Societies. To demonstrate their findings on the field of agent-based simulation, a model was created and distributed with their book on CD-ROM.

  9. Artificial society - Wikipedia

    en.wikipedia.org/wiki/Artificial_society

    An artificial society is an agent-based computational model for computer simulation in social analysis. It is mostly connected to the themes of complex systems, emergence, the Monte Carlo method, computational sociology, multi-agent systems, and evolutionary programming. While the concept was simple, actually realizing this conceptual point ...

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