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In robotics, Vector Field Histogram (VFH) is a real time motion planning algorithm proposed by Johann Borenstein and Yoram Koren in 1991. [1] The VFH utilizes a statistical representation of the robot's environment through the so-called histogram grid, and therefore places great emphasis on dealing with uncertainty from sensor and modeling errors.
A v-optimal histogram is based on the concept of minimizing a quantity which is called the weighted variance in this context. [1] This is defined as = =, where the histogram consists of J bins or buckets, n j is the number of items contained in the jth bin and where V j is the variance between the values associated with the items in the jth bin.
An advantage of these multi-resolution histograms is their ability to capture co-occurring features. The pyramid match kernel builds multi-resolution histograms by binning data points into discrete regions of increasing size. Thus, points that do not match at high resolutions have the chance to match at low resolutions.
In addition, the choice of appropriate statistical graphics can provide a convincing means of communicating the underlying message that is present in the data to others. [1] Graphical statistical methods have four objectives: [2] The exploration of the content of a data set; The use to find structure in data; Checking assumptions in statistical ...
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Sturges's rule [1] is a method to choose the number of bins for a histogram.Given observations, Sturges's rule suggests using ^ = + bins in the histogram. This rule is widely employed in data analysis software including Python [2] and R, where it is the default bin selection method.
In typical real-world applications, with 8-bit pixel values (discrete values in range [0, 255]), histogram matching can only approximate the specified histogram. All pixels of a particular value in the original image must be transformed to just one value in the output image.
Histogram equalization will work the best when applied to images with much higher color depth than palette size, like continuous data or 16-bit gray-scale images. There are two ways to think about and implement histogram equalization, either as image change or as palette change.