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Nepenthe / n ɪ ˈ p ɛ n θ i / (Ancient Greek: νηπενθές, nēpenthés) is a possibly fictional medicine for sorrow – a "drug of forgetfulness" mentioned in ancient Greek literature and Greek mythology, depicted as originating in Egypt. [1] The carnivorous plant genus Nepenthes is named after the drug nepenthe.
Pages in category "Mythological medicines and drugs" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. A.
What I Learned from Today’s Puzzle. DEMI (24A: "The Substance" actress Moore) The Substance is a 2024 movie in which DEMI Moore portrays a 50-year-old movie star whose fame is fading. She ...
Mythological substances are legendary substances from a relatively cohesive set of myths. Substances derived solely from fiction without any mythological value do not belong in this category. Subcategories
A playable zombie disease in the video game Plague Inc. It reanimates the dead and makes them into zombies, which the player can control to attack uninfected regions and anti-zombie task forces. Symptoms include photophobia, psychosis, hypersalivation, polyphagia, cannibalism, and cytopathic reanimation, which makes zombies, although the player ...
The mythological White Hare from Chinese mythology, brewing the elixir of life on the Moon. The elixir of life (Medieval Latin: elixir vitae), also known as elixir of immortality, is a potion that supposedly grants the drinker eternal life and/or eternal youth. This elixir was also said to cure all diseases.
The clues and puzzles used throughout the run were written by veteran crossword puzzle maker Timothy Parker, who also writes the USA Today crossword and was hand-picked by Griffin. Crosswords was sold to approximately 100+ markets and aired during the 2007-2008 season, usually placed in mid-morning or early afternoon slots.
Originally appearing in the domain of mythology, it has later become a recurring element in the genres of horror, science fiction, and fantasy. For most of literary history, the dominant perspective has been that the desire for immortality is misguided, albeit strong; among the posited drawbacks are ennui, loneliness, and social stagnation.