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Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version) CP: Supports cross-play: GD: Game demo also available for free PlayStation VR2-exclusive ‡ Double-dagger indicates games that include both VR and non-VR modes on PlayStation 5.
There are two primary categories of virtual reality (VR) headsets: Standalone – devices that have all necessary components to provide virtual reality experiences integrated into the headset. Mainstream standalone VR platforms include: Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR.
Borderlands 2 VR: First-Person 2K Games 2K Games Dec 14, 2018: Dec 14, 2018: Dec 14, 2018: Dec 14, 2018 A M Bound: Action, platform Plastic Sony Interactive Ent. Oct 13, 2016: Oct 13, 2016: Oct 13, 2016: Oct 13, 2016: Bow to Blood: Aerial combat Tribetoy Tribetoy Aug 28, 2018: Aug 28, 2018: Unreleased Unreleased M Boxing Apocalypse: Sports ...
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers.
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.
Unlike the first generation PlayStation VR, which tracked player movements through an external PlayStation Camera, the PS VR2 tracks movements via four cameras on the front of the headset. [24] These same cameras are also used to track the controllers, [ 38 ] and to give video feed for the "see-through view" feature, which allows the user to ...
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]
[300] [301] Valve developed a full video homage to Apple's 1984 Macintosh commercial to announce the availability of Half-Life 2 on the service; some concept images for the video had previously been used to tease the Mac Steam client. [302] Steam for macOS was originally planned for release in April 2010 before being pushed back to May 12, 2010.