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  2. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    In some role-playing games, armor class (abbreviated AC; also known as defense) is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack; it can also indicate damage reduction to a character's health. AC is typically a representation of a character's physical defenses such as their ...

  3. List of body armor performance standards - Wikipedia

    en.wikipedia.org/wiki/List_of_body_armor...

    The VPAM scale as of 2009 runs from 1 to 14, with 1-5 being soft armor, and 6-14 being hard armor. [1] Tested armor must withstand three hits, spaced 120 mm (4.7 inches) apart, of the designated test threat with no more than 25 mm (0.98 inches) of back-face deformation in order to pass.

  4. Scale armour - Wikipedia

    en.wikipedia.org/wiki/Scale_armour

    Coat covered with gold-decorated scales of the pangolin. India, Rajasthan, early 19th century Dacian scale armour on Trajan's column. Scale armour is an early form of armour consisting of many individual small armour scales (plates) of various shapes attached to each other and to a backing of cloth or leather in overlapping rows. [1]

  5. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Negative values first appeared in the Greyhawk supplement, because it first applied them directly to the Armor Class. [20] In editions prior to 3rd, armor class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC. [21] In subsequent editions, armor class instead starts at 10 and increases.

  6. Weapons of Legacy - Wikipedia

    en.wikipedia.org/wiki/Weapons_of_Legacy

    Weapons of Legacy was written by Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout, and was published in July 2005.Cover art was by Henry Higginbotham, with interior art by Steven Belledin, Dennis Crabapple, Jeff Easley, Wayne England, Fred Hooper, Doug Kovacs, David Martin, Jim Nelson, William O'Connor, Michael Phillippi, Wayne Reynolds, Dan Scott, and Franz Vohwinkel.

  7. Mimic (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Mimic_(Dungeons_&_Dragons)

    The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.

  8. Sorcerer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sorcerer_(Dungeons_&_Dragons)

    For the 3.5 edition, Dungeons & Dragons For Dummies recommended the sorcerer over the wizard as a starting arcane spellcaster: "Where the sorcerer approaches spellcasting more as an art than a science, working through intuition rather than careful training and study, the wizard is all about research. For this reason, the wizard has a wider ...

  9. Vambrace - Wikipedia

    en.wikipedia.org/wiki/Vambrace

    A left-arm vambrace; the bend would be placed at the knight's elbow An ornate German (16th century) vambrace made for Costume Armor. Vambraces (French: avant-bras, sometimes known as lower cannons in the Middle Ages) or forearm guards are tubular or gutter defences for the forearm worn as part of a suit of plate armour that were often connected to gauntlets.