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LangChain is a software framework that helps facilitate the integration of large language models (LLMs) into applications. As a language model integration framework, LangChain's use-cases largely overlap with those of language models in general, including document analysis and summarization , chatbots , and code analysis .
Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]
Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube ...
The remainder of this section describes Apple's ALHLS. It reduces the glass-to-glass delay when streaming via HLS by reducing the time to start live stream playbacks and maintain that time during a live-streaming event. It works by adding partial media segment files into the mix, much like MPEG-CMAF's fMP4.
Webcams are video cameras that stream a live video feed to a computer. Many smartphones have built-in video cameras and even high-end smartphones can capture video in 4K resolution. Special camera systems are used for scientific research, e.g. on board a satellite or a space probe, in artificial intelligence and robotics research, and in ...
Wearing a webcam attached to a cap, Kan began streaming continuous live video and audio, beginning at midnight March 19, 2007, and he named this procedure "lifecasting," [35] apparently unaware of the accepted use of that term for a sculpting process. Kan announced that he would wear his camera "24 hours a day, seven days a week."
Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...
Few-shot learning and one-shot learning may refer to: Few-shot learning, a form of prompt engineering in generative AI; One-shot learning (computer vision)