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Turbine developed Dungeons & Dragons Online as an online adaptation of Dungeons & Dragons (D&D), originally based loosely on the D&D 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting. [citation needed]
Boxed set (3 books, 2 maps) ― TSR 1037: 0-88038-736-X: Hollow World Campaign Set: Aaron Allston: 1990: Describes the enormous hollow inside of the planet of Mystara, and the people and creatures that inhabit the lands found there. Boxed set ― TSR 1054: Wrath of the Immortals: Aaron Allston: 1992: Revises Set 5: Immortals Rules to be ...
Set in Greyhawk. 11327: Return to the Keep on the Borderlands: 1–3: John D. Rateliff: 1999: Sequel to B2 The Keep on the Borderlands. Set in Greyhawk (but also has several Mystara references), even though B2 was generic in terms of setting. 1162: Return to the Tomb of Horrors: 13–16: Bruce R. Cordell: 1998: Expansion and sequel to S1 Tomb ...
Greater deities (or Greater powers). These entities typically have millions of mortal worshippers, and they command respect even among other deities. Some rule over pantheons of other deities. Overdeities. These entities are beyond the understanding and knowledge of mortals and care nothing for worshippers.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
For the original D&D rule set, the lich was introduced in its first supplement, Greyhawk (1975). [3] [6] It is described simply as a skeletal monster that was formerly a magic-user or a magic-user/cleric in life and retains those abilities, able to send lower-level characters fleeing in fear.
In 581 CY, his cult helped set events in motion that would have granted him the power of a greater god, but the plan was ultimately foiled. After these events, Vecna ended up imprisoned in the demiplane of Ravenloft , but broke free again later, emerging with the power of a greater god, after absorbing the power of Iuz .
White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. [5] The module is a dungeon crawl, [1] precipitated by the theft of three magical, sentient weapons: [6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [1]