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Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. [ 3 ] [ 4 ] The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES . [ 4 ]
The Shepherding movement (sometimes called the discipleship movement) was an influential and controversial movement within some British, Australian and American charismatic churches. The movement was also called the Christian Growth movement. [1] It was set up by Christian leaders as a discipleship network.
The idea of a patriarchal lineage in Ch'an dates back to the epitaph for Faru (法如), a disciple of the 5th patriarch Hongren (弘忍). In the Long Scroll of the Treatise on the Two Entrances and Four Practices and the Continued Biographies of Eminent Monks, Daoyu and Dazu Huike are the only explicitly identified disciples of Bodhidharma. The ...
Hatthaka of Alavi, one of the foremost lay male disciples of the Buddha, he is one of two male lay disciples identified for emulation by the Buddha. Nakulapita and Nakulamata , referenced for instance in AN 1.14.257 and AN 1.14.266, respectively, as "the best confident" and the foremost "for undivided pleasantness."
The traditional guru–disciple relationship. Watercolour, Punjab Hills, India, 1740. The guru–shishya tradition, or parampara ("lineage"), denotes a succession of teachers and disciples in Indian-origin religions such as Hinduism, Jainism, Sikhism and Buddhism (including Tibetan and Zen traditions).
Dahlia in Bloom: Crafting a Fresh Start with Magical Tools (Japanese: 魔導具師ダリヤはうつむかない ~今日から自由な職人ライフ~, Hepburn: Madōgushi Dariya wa Utsumukanai: Kyō kara Jiyū na Shokunin Raifu) is a Japanese light novel series written by Hisaya Amagishi.
The Rikyū Shichitetsu (利休七哲) ('Seven Foremost Disciples', 'Seven Luminaries') is a set of seven high-ranking daimyō or generals who were also direct disciples of Sen no Rikyū: Maeda Toshinaga, Gamō Ujisato, Hosokawa Tadaoki, Furuta Oribe, Makimura Toshisada, Dom Justo Takayama, and Shimayama Munetsuna.
A person working on a circuit board at a Re:publica makerspace. The maker culture is a contemporary subculture representing a technology-based extension of DIY culture [1] that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones.