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  2. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection , which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an ...

  3. Runtime error detection - Wikipedia

    en.wikipedia.org/wiki/Runtime_error_detection

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  4. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true at that point in code execution.

  5. Dead-code elimination - Wikipedia

    en.wikipedia.org/wiki/Dead-code_elimination

    Most advanced compilers have options to activate dead-code elimination, sometimes at varying levels. A lower level might only remove instructions that cannot be executed. A higher level might also not reserve space for unused variables. A yet higher level might determine instructions or functions that serve no purpose and eliminate them.

  6. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    [6] [7] In these languages, some compiler optimizations may interfere with the call stack information that can be recovered at runtime. For instance, inlining can cause missing stack frames, tail call optimizations can replace one stack frame with another, and frame pointer elimination can prevent call stack analysis tools from correctly ...

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  8. Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Variable-length_array

    In computer programming, a variable-length array (VLA), also called variable-sized or runtime-sized, is an array data structure whose length is determined at runtime, instead of at compile time. [1] In the language C , the VLA is said to have a variably modified data type that depends on a value (see Dependent type ).

  9. Type qualifier - Wikipedia

    en.wikipedia.org/wiki/Type_qualifier

    "It served two functions: as a way of defining a symbolic constant that obeys scope and type rules (that is, without using a macro) and as a way of deeming an object in memory immutable." const was then adopted in C as part of standardization, and appears in C89 (and subsequent versions) along with another type qualifier, volatile , which was ...