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  2. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The Decorator Pattern (or an implementation of this design pattern in Python - as the above example) should not be confused with Python Decorators, a language feature of Python. They are different things. Second to the Python Wiki: The Decorator Pattern is a pattern described in the Design Patterns Book.

  3. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source code.

  4. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    Decorator pattern: decorator object adds its own members, forwarding others to the decorated object. Proxy pattern: proxy object forwards member use to real object. Forwarding may be used in other patterns, but often use is modified; for example, a method call on one object results in several different methods being called on another: Adapter ...

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    The decorator pattern is a design pattern used in statically-typed object-oriented programming languages to allow functionality to be added to objects at run time; Python decorators add functionality to functions and methods at definition time, and thus are a higher-level construct than decorator-pattern classes.

  6. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's implementation.

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  8. Glue code - Wikipedia

    en.wikipedia.org/wiki/Glue_code

    Glue code describes language bindings or foreign function interfaces such as the Java Native Interface (JNI). Glue code may be written to access existing libraries, map objects to a database using object-relational mapping, or integrate commercial off-the-shelf programs. Glue code may be written in the same language as the code it is gluing ...

  9. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    Now, the multiple dispatch occurs in the call issued from the body of the anonymous function, and so traverse is just a mapping function that distributes a function application over the elements of an object. Thus all traces of the Visitor Pattern disappear, except for the mapping function, in which there is no evidence of two objects being ...