Search results
Results from the WOW.Com Content Network
Generally speaking, a ROM hacker cannot normally add content to a game, but merely change existing content. This limit can be overcome through ROM expansion, whereby the total size of the ROM image is increased, making room for more content and, in turn, a larger game. The difficulty in doing this varies depending on the system for which the ...
Scooby-Doo! Who's Watching Who? Nintendo DS, PSP: Scooby-Doo's Maze Chase: Intellivision: Scooby-Doo in the Castle Mystery: ZX Spectrum, Amstrad CPC, Commodore 64, Commodore Plus/4: Scooby-Doo and Scrappy Doo: Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum: Scooby-Doo! Jinx at the Sphinx: PC: Scooby-Doo! Phantom of the Knight: PC ...
Scooby-Doo! Night of 100 Frights is a 3D [7] platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles.
Scooby-Doo! Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.
Scooby-Doo!: Mystery Mayhem: GameCube: March 2, 2004: Artificial Mind & Movement [78] PlayStation 2: Xbox: Scooby-Doo 2: Monsters Unleashed: Game Boy Advance: March 2004: Altron Microsoft Windows: AWE Games Sonic Advance 3: Game Boy Advance: June 7, 2004: Sonic Team, Dimps [79] Sabre Wulf: Game Boy Advance: June 9, 2004: Rare [80] WWE Day of ...
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
Frank Provo of GameSpot gave the PlayStation 2, GameCube and Xbox versions a 5.7/10, praising its graphics and sound but criticizing its difficulty and length. He stated that "Scooby-Doo! Unmasked isn't much of a game, but it is a decent way to interact with a feature-length Scooby-Doo story." [27]
Scooby-Doo! Mystery of the Fun Park Phantom: DC Comics: One-shot based on the 1999 PC game of the same name. 2000: Scooby-Doo! The Mystery Card Game Caper: A nine-page "mini-comic" released as a tie-in for the Scooby-Doo! Expandable Card Game. 2019: Scooby-Doo 50th Anniversary Giant: Part of DC's short-lived, print-only 100-Page Giant line.