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  2. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Several motivations have been cited for integrating high-tech hardware and software into school, such as (1) making schools more efficient and productive than they currently are, (2) if this goal is achieved, teaching and learning will be transformed into an engaging and active process connected to real life, and (3) is to prepare the current ...

  3. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    TK considers what is required for teachers to integrate technology tools and resources into their course content and instructional practice. The technology component of TPaCK in Technology is most beneficial for learning when it brings a change in professional teaching practice [17] [18] and in designs for learning.

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology is the process of integrating technology into education in a positive manner that promotes a more diverse learning environment and a way for students to learn how to use technology as well as their common assignments.

  5. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education has been increased over time, rivaling books as a primary means of communication and gradually transforming traditional educational practices. [2]

  6. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    The ISTE Standards, formerly known as the National Educational Technology Standards (NETS), are standards for the use of technology in teaching and learning (technology integration). [1] They are published by the International Society for Technology in Education (ISTE), a nonprofit membership association for educators focused on educational ...

  7. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into learning. According to Jeff Borden, Education 3.0 entails a confluence of neuroscience, cognitive psychology, and education technology, using web-based digital and mobile technology , including apps, hardware and software ...

  8. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  9. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods.

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