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Sketch Developer(s) Sketch B.V. Initial release 7 September 2010 ; 14 years ago (2010-09-07) Stable release 100.3 / 25 July 2024 Operating system macOS Type Vector graphics editor Licence Proprietary Website www.sketch.com Sketch is a vector graphics editor for macOS developed by the Dutch company Sketch B.V. (formerly named Bohemian Coding). It was first released on 7 September 2010 and won ...
A small team led by Igor Novikov started the project in 2003, based on the existing open source vector graphics editor Skencil. sK1 is a fork of the Skencil 0.6.x series which used Tk widgets for the user interface (this version had been dropped by the main Skencil developers who were working on a branch of the program based on GTK+).
VectorStyler by Numeric Path is a professional vector graphics app, currently in advanced beta, available for both macOS and Windows 10 systems. It offers a comprehensive set of vector drawing tools, vector-based brushes, shape and image effects, corner shapes, mesh and shape-based gradients, collision snapping, multi-page documents, and full ...
On 6 April 2018, Microsoft released binaries and the source code, licensed under the MIT license, for an improved version of File Manager able to be run on Windows 10. [ 46 ] [ 47 ] This version included changes such as the ability to compile in modern versions of Visual Studio, the ability to compile as a 64-bit application, and numerous ...
Sometimes, the source code is released under a liberal software license at its end of life. This type of software can also have its source code leaked or reverse engineered. While such software often later becomes open source software or public domain, other constructs and software licenses exist, for instance shared source or creative commons ...
Windows-only proprietary software (3 C, 124 P) Pages in category "Proprietary software for Windows" The following 11 pages are in this category, out of 11 total.
The table below provides an overview of notable computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development (beta software). For all-purpose 3D programs, see Comparison of 3D computer graphics software.
On 19 November 2006, Reiter and Herzog asked Ihor Novikov, sK1 Project lead developer, to join Skencil development. [10] [11]On 31 October 2010, Skencil 1.0 alpha was released, as a result of revitalization work done by sK1 Project team that made it possible to use Skencil on 64-bit hardware and modern OS at the time.
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