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  2. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    In C++, by contrast, objects are copied automatically whenever a function takes an object argument by value or returns an object by value. Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear.

  3. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    For graphs of even greater density (having at least |V| c edges for some c > 1), Prim's algorithm can be made to run in linear time even more simply, by using a d-ary heap in place of a Fibonacci heap. [10] [11] Demonstration of proof. In this case, the graph Y 1 = Y − f + e is already equal to Y. In general, the process may need to be repeated.

  4. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    [1] Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  5. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant , and is tied to object lifetime .

  6. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. [1] [2] Pointer misuse can be a major source of bugs. Smart pointers prevent most situations of memory leaks by making the memory deallocation automatic.

  7. C++/CLI - Wikipedia

    en.wikipedia.org/wiki/C++/CLI

    A tracking reference in C++/CLI is a handle of a passed-by-reference variable. It is similar in concept to using *& (reference to a pointer) in standard C++, and (in function declarations) corresponds to the ref keyword applied to types in C#, or ByRef in Visual Basic .NET. C++/CLI uses a ^% syntax to indicate a tracking reference to a handle.

  8. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The void type and null pointer type nullptr_t in C++11 and C23; Characters and strings (see below) Tuple in Standard ML, Python, Scala, Swift, Elixir; List in Common Lisp, Python, Scheme, Haskell; Fixed-point number with a variety of precisions and a programmer-selected scale. Complex number in C99, Fortran, Common Lisp, Python, D, Go. This is ...

  9. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.