enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    A coordinate line with all other constant coordinates equal to zero is called a coordinate axis, an oriented line used for assigning coordinates. In a Cartesian coordinate system , all coordinates curves are lines, and, therefore, there are as many coordinate axes as coordinates.

  3. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    The orientation is usually chosen so that the 90-degree angle from the first axis to the second axis looks counter-clockwise when seen from the point (0, 0, 1); a convention that is commonly called the right-hand rule. The coordinate surfaces of the Cartesian coordinates (x, y, z). The z-axis is vertical and the x-axis is

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  5. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  6. Origin (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Origin_(mathematics)

    Points can then be located with reference to the origin by giving their numerical coordinates—that is, the positions of their projections along each axis, either in the positive or negative direction. The coordinates of the origin are always all zero, for example (0,0) in two dimensions and (0,0,0) in three. [1]

  7. Abscissa and ordinate - Wikipedia

    en.wikipedia.org/wiki/Abscissa_and_ordinate

    More technically, the abscissa of a point is the signed measure of its projection on the primary axis. Its absolute value is the distance between the projection and the origin of the axis, and its sign is given by the location on the projection relative to the origin (before: negative; after: positive). Similarly, the ordinate of a point is the ...

  8. Translation of axes - Wikipedia

    en.wikipedia.org/wiki/Translation_of_axes

    For example, to study the equations of ellipses and hyperbolas, the foci are usually located on one of the axes and are situated symmetrically with respect to the origin. If the curve (hyperbola, parabola , ellipse, etc.) is not situated conveniently with respect to the axes, the coordinate system should be changed to place the curve at a ...

  9. Standard basis - Wikipedia

    en.wikipedia.org/wiki/Standard_basis

    In mathematics, the standard basis (also called natural basis or canonical basis) of a coordinate vector space (such as or ) is the set of vectors, each of whose components are all zero, except one that equals 1. [1] For example, in the case of the Euclidean plane formed by the pairs (x, y) of real numbers, the standard basis is formed by the ...