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In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.
The method hinges on the observation that the radius of a circle is always normal to the circle itself. With this in mind Descartes would construct a circle that was tangent to a given curve. He could then use the radius at the point of intersection to find the slope of a normal line, and from this one can easily find the slope of a tangent line.
The gradient of F is then normal to the hypersurface. Similarly, an affine algebraic hypersurface may be defined by an equation F(x 1, ..., x n) = 0, where F is a polynomial. The gradient of F is zero at a singular point of the hypersurface (this is the definition of a singular point). At a non-singular point, it is a nonzero normal vector.
The gradient theorem states that if the vector field F is the gradient of some scalar-valued function (i.e., if F is conservative), then F is a path-independent vector field (i.e., the integral of F over some piecewise-differentiable curve is dependent only on end points). This theorem has a powerful converse:
Slope illustrated for y = (3/2)x − 1.Click on to enlarge Slope of a line in coordinates system, from f(x) = −12x + 2 to f(x) = 12x + 2. The slope of a line in the plane containing the x and y axes is generally represented by the letter m, [5] and is defined as the change in the y coordinate divided by the corresponding change in the x coordinate, between two distinct points on the line.
The normal form (also called the Hesse normal form, [10] after the German mathematician Ludwig Otto Hesse), is based on the normal segment for a given line, which is defined to be the line segment drawn from the origin perpendicular to the line. This segment joins the origin with the closest point on the line to the origin.
In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in the two-dimensional case, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In the three-dimensional case a surface normal, or simply normal, to a surface at a ...
l = slope length α = angle of inclination. The grade (US) or gradient (UK) (also called stepth, slope, incline, mainfall, pitch or rise) of a physical feature, landform or constructed line refers to the tangent of the angle of that surface to the horizontal. It is a special case of the slope, where zero indicates horizontality. A larger number ...