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  2. Halstead complexity measures - Wikipedia

    en.wikipedia.org/wiki/Halstead_complexity_measures

    The Halstead metrics - Extensive discussion on the calculation and use of Halstead Metrics in an object-oriented environment (with specific reference to Java). Calculation of Halstead metrics - Measurement of Halstead Metrics. Explanation with a Sample Program - Example (on Page 6 of the PDF)

  3. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Java (programming language) Java annotation; Java API for XML Processing; Java class loader; Java collections framework; Java Modeling Language; Java Pathfinder; Java remote method invocation; Java syntax; Jakarta Transactions; Java version history; Template:Java/doc; JavaBeans; JavaFX; JFace; JGroups; Joins (concurrency library) JUnit; JWt ...

  4. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    If n is greater than the length of the string then most implementations return the whole string (exceptions exist – see code examples). Note that for variable-length encodings such as UTF-8, UTF-16 or Shift-JIS, it can be necessary to remove string positions at the end, in order to avoid invalid strings.

  5. Programming complexity - Wikipedia

    en.wikipedia.org/wiki/Programming_Complexity

    The complexity of an existing program determines the complexity of changing the program. Problem complexity can be divided into two categories: [2] Accidental complexity relates to difficulties a programmer faces due to the software engineering tools. Selecting a better tool set or a higher-level programming language may reduce it.

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++ . Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables .

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]

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  9. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method is a behavior of an object parametrized by a user. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property.