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Healing the target's health over time (either for a period of time OR while a status effect is active). Removing the target's health over time (either for a period of time OR while a status effect is active). Boosting the damage output of the target. Lowering the damage output of the target. Taunting the enemy to avoid other players getting ...
Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
German musician Daniel Rosenfeld had been making music under the moniker C418 since he was 15 years old, and was influenced by the electronic work of Aphex Twin. [1] From 2007, he became active on online indie game community TIGSource where he met Markus Persson, who was still in the early stages of developing Minecraft. [2]
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Chorus effect (audio effects) (audio engineering) (effects units) (sound recording) Christiansen effect (optical filters) Christofilos effect (particle physics) Cinderella effect (child abuse) Cis effect (inorganic chemistry) Clientele effect (economics) (finance) Cluster effect (economics effects)
Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother, Ritva, [3] and a Swedish father, Birger, [4] on 1 June 1979. [5] [6] [3] He has one sister.[3] [7] He grew up in Edsbyn until he was seven years old, when his family moved back to Stockholm.