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The Satellaview [a] is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, [ 1 ] Satellaview allowed players to download games, magazines, and other media through satellite broadcasts provided by Japanese company St.GIGA .
This list of Satellaview broadcasts is organized by genre (game, magazine, or data broadcast) and then alphabetically by broadcast title. Because the Satellaview was available only to the Japanese market, the official titles are Japanese and literal English translations are provided where possible.
BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
The Satellaview is a satellite modem add-on for Nintendo's Super Famicom system in Japan released in 1995. It was used to download digital game content broadcast via St.GIGA 's BS-5ch. St.GIGA broadcasts ran from April 23, 1995 to June 30, 2000.
Sutte Hakkun [a] is a 1997 action puzzle game featuring a character of the same name developed by Indieszero with Nintendo R&D2 and published by Nintendo for the Super Famicom's add-on, the Satellaview, datacasting on November 2, 1997, and three different updates involving new puzzles were released from 1998 to 1999.
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Super Nintendo Entertainment System cartridges. Top: North American design Bottom: PAL/Japanese region design. The Super Nintendo Entertainment System has a library of 1,738 official releases, of which 722 were released in North America plus 4 championship cartridges, 522 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were ...
Cyber Citizen Shockman Zero was originally intended for a 1994 Super Famicom release, before being released on the Satellaview in 1997. [2] [6] Thus the game didn't have a physical release, making the game rare and hard to find for collectors. [7] In 2014, the company Extreme gained the copyright for the game from Nippon Computer Systems. [6] [8]