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  2. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    High-dynamic-range television (HDR-TV) is a technology that uses high dynamic range (HDR) to improve the quality of display signals. It is contrasted with the retroactively-named standard dynamic range (SDR). HDR changes the way the luminance and colors of videos and images are represented in the signal and allows brighter and more detailed ...

  3. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.

  4. HDR10+ - Wikipedia

    en.wikipedia.org/wiki/HDR10+

    Logo. HDR10+ [1] is a high dynamic range (HDR) video technology that adds dynamic metadata [2] to HDR10 source files. The dynamic metadata are used to adjust and optimize each frame of the HDR video to the consumer display's capabilities in a way based on the content creator's intentions.

  5. The Best Samsung TVs Will Help You Get the Most Out of Your ...

    www.aol.com/7-samsung-tvs-better-viewing...

    TV resolution, the number of pixels that make up the picture on a display, is one of the most important specs to consider. The more pixels, the sharper the image. Samsung still sells some 1080p ...

  6. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  7. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    Thus HDR rendering systems have to map the full dynamic range of what the eye would see in the rendered situation onto the capabilities of the device. This tone mapping is done relative to what the virtual scene camera sees, combined with several full screen effects , e.g. to simulate dust in the air which is lit by direct sunlight in a dark ...

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