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When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [ 23 ] GTA V modders had difficulties creating mods until completely new tools were made.
2010 July 19 [1] The standalone version was developed by Valve and ported to the Source engine. Angels Fall First: Planetstorm: Unreal Tournament 3: 2008 October 20 [2] 2015 October 1 [3] Antichamber: Unreal Tournament 3: 2009 2013 January 31 [4] The mod was originally known as Hazard: The Journey of Life. [5] Auto Chess: Dota 2: 2019 January 4 ...
Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [ 73 ] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.
A digital version was released on 18 October for the Xbox 360, [229] which went on to become the highest-grossing day-one and week-one release on Xbox Live. [230] By May 2014, the game had generated nearly US$1.98 billion in revenue. [231] As of August 2014, the game had sold-in over 34 million units to retailers for the PlayStation 3 and Xbox ...
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Nintendo Switch, PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One: Supportive development for Team Bondi: 2012 Max Payne 3: macOS, PlayStation 3, Windows, Xbox 360 Developed as part of Rockstar Studios [123] 2013 Grand Theft Auto V: PlayStation 3, PlayStation 4, PlayStation 5, Windows, Xbox 360, Xbox One, Xbox Series X/S [124] 2018
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Initial PC version development began in parallel with PlayStation 3 and Xbox 360. PC development later gave way as the focus shifted to the console releases but eventually resumed. [ 114 ] [ 116 ] Because the team had planned a PC version from early on, they made technical decisions in advance to facilitate later development, like support for ...