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  2. Graphics hardware - Wikipedia

    en.wikipedia.org/wiki/Graphics_hardware

    The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated. Video Memory is built-in RAM on the graphics card, which provides it with its own memory, allowing it to run smoothly without taking resources intended for general use by the rest of the computer.

  3. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    Therefore, video-memory managers should also handle the cache coherence to ensure the data shared between CPU and GPU is consistent. [20] This means that often video-memory management internals are highly dependent on hardware details of the GPU and memory architecture, and thus driver-specific. [21] GEM was initially developed by Intel ...

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    The following is a list that contains general information about GPUs and video cards ... 2.0+ and 3.0 with AMD drivers or AMD ... is a dedicated memory ...

  5. Tandy Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Tandy_Graphics_Adapter

    The PCjr had 64 KB of built-in RAM on the mainboard, and an additional 64 KB can be installed via a special card that plugs into a dedicated slot on the PCjr mainboard. [25] This 64 KB or 128 KB of base RAM is special in that it is shared with the PCjr video subsystem. TGA video modes use either 16 KB or 32 KB of RAM. [25]

  6. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    WDDM drivers allow video memory to be virtualized, [6] and video data to be paged out of video memory into system RAM. In case the video memory available turns out to be insufficient to store all the video data and textures, currently unused data is moved out to system RAM or to the disk. When the swapped out data is needed, it is fetched back.

  7. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game, a DVD, or the signal from a TV card.

  8. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

  9. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.