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FACE Challenges – recognition of individuals from photographs posted on social media. [9] Face in Video Evaluation (FIVE) – ability of algorithms to identify or ignore persons from video sources, many times in which the person is not actively cooperating for the purposes of facial recognition, i.e. "in the wild". [10]
Notably, problems involving matrices and/or vectors – especially two-, three-, or four-dimensional vectors – were easy to translate to a GPU, which acts with native speed and support on those types. A significant milestone for GPGPU was the year 2003 when two research groups independently discovered GPU-based approaches for the solution of ...
Computer vision dazzle makeup has been used by rioters in several different protest movements. [12] Its use as a protesting aid has often been found ineffective. It may be effective to thwart computer technology, but draws human attention, is easy for human monitors to spot on security cameras, and makes it hard for rioters to blend in within a ...
Face detection is a computer technology being used in a variety of applications that identifies human faces in digital images. [1] Face detection also refers to the psychological process by which humans locate and attend to faces in a visual scene.
Their early facial recognition project was dubbed "man-machine" because a human first needed to establish the coordinates of facial features in a photograph before they could be used by a computer for recognition. Using a graphics tablet, a human would pinpoint facial features coordinates, such as the pupil centers, the inside and outside ...
In the computer game industry, GPUs are used for graphics rendering, and for game physics calculations (physical effects such as debris, smoke, fire, fluids); examples include PhysX and Bullet. CUDA has also been used to accelerate non-graphical applications in computational biology , cryptography and other fields by an order of magnitude or more.
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The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.