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EF2000 is a combat flight simulator video game developed by Digital Image Design (DID) and published by Ocean Software in 1995 for the PC DOS. It is the sequel to DID's earlier software title, TFX . An expansion pack , EF 2000: TACTCOM , was released in 1996.
The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations, it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. [2] In more recent definitions, this has been named "full flight simulator". [3]
A flight control mode or flight control law is a computer software algorithm that transforms the movement of the yoke or joystick, made by an aircraft pilot, into movements of the aircraft control surfaces. The control surface movements depend on which of several modes the flight computer is in.
Cockpit controls and instrument panel of a Cessna 182D Skylane. Generally, the primary cockpit flight controls are arranged as follows: [2] A control yoke (also known as a control column), centre stick or side-stick (the latter two also colloquially known as a control or joystick), governs the aircraft's roll and pitch by moving the ailerons (or activating wing warping on some very early ...
Abstract representation of a Fly-By-Wire flight system. A flight control computer (FCC) is a primary component of the avionics system found in fly-by-wire aircraft. It is a specialized computer system that can create artificial flight characteristics and improve handling characteristics by automating a variety of in-flight tasks which reduce the workload on the cockpit flight crew.
Flight controls may refer to: Flight control surfaces, the movable surfaces that control the flight of an airplane; Aircraft flight control system, flight control surfaces, the respective cockpit controls, and the systems linking the two; Helicopter flight controls, similar systems for a helicopter; Triangle control frame, the A-frame-like ...
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
Throughout a normal flight, a pilot controls an aircraft through the use of flight controls including maintaining straight and level flight, as well as turns, climbing, and descending. Some controls, such as a "yoke" or "stick" move and adjust the control surfaces which affects the aircraft's attitude in the three axes of pitch, roll, and yaw.