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Boundary-work is part of science studies. In boundary-work , boundaries, demarcations, or other divisions between fields of knowledge are created, advocated, attacked, or reinforced. Such delineations often have high stakes for the participants, [ 1 ] and carry the implication that such boundaries are flexible and socially constructed .
This concept has since been widely cited and the concept of a boundary object has been adopted in computer science (particularly computer supported cooperative work), information science, [4] and management, particularly when considering cross-disciplinary work and collaboration, [5] either within one organization or with the boundary object helping to focus the efforts of multiple organizations.
The interface between matter and air, or matter and vacuum, is called a surface, and studied in surface science. In thermal equilibrium, the regions in contact are called phases, and the interface is called a phase boundary. An example for an interface out of equilibrium is the grain boundary in polycrystalline matter.
This is an energy balance which defines the position of the moving interface. Note that this evolving boundary is an unknown (hyper-)surface; hence, Stefan problems are examples of free boundary problems. Analogous problems occur, for example, in the study of porous media flow, mathematical finance and crystal growth from monomer solutions. [1]
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The physical universe is widely seen to be composed of "matter" and "energy". In his 2003 article published in Scientific American magazine, Jacob Bekenstein speculatively summarized a current trend started by John Archibald Wheeler, which suggests scientists may "regard the physical world as made of information, with energy and matter as incidentals".
In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed, live or dead; births and deaths occur simultaneously, and the discrete moment at which this ...