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The first three editions of Shadowrun had three separate headings of Physical attributes, Mental Attributes, and Special Attributes, with three stats in each. With the six non-special attributes being Strength , Agility , Body, Charisma , Intelligence , and Willpower, and two of the three special attributes relating to magic and the third being ...
Marvel Super Heroes (MSH) is a licensed role playing game set in the Marvel Universe, first published by TSR in 1984. The game lets players assume the roles of Marvel superheroes such as Spider-Man, Daredevil, Hulk, Captain America, the Fantastic Four, and the X-Men. The game was designed to be easily understood, and this approach proved popular.
In 2003, after the gaming license had lapsed, the Marvel Universe Roleplaying Game was published by Marvel Comics themselves. This edition uses mechanics that are totally different from any previous versions, using a diceless game mechanic that incorporated a Karma-based resolution system of "stones" (or tokens) to represent character effort.
Marvel Comics: First appearance: Incredible Hulk #155 (Sep 1972) Created by: Archie Goodwin and Herb Trimpe: In-story information; Partnerships: Glorian Kubik: Notable aliases: Skrull Cosmic Cube: Abilities: Reality warping Nearly limitless molecular manipulation
RPG drawing on myths and legends of cultures from 4000 B.C.E. to 1000 C.E. Manhunter: Kingslayer Productions 1988 Marvel Heroic Roleplaying: Margaret Weis Productions: Cortex Plus: 2012 Marvel Super Heroes Adventure Game: TSR SAGA System: 1998 Marvel Super Heroes Role-Playing Game: TSR, Inc. 1984, 1986 Marvel Universe Roleplaying Game: Marvel ...
Marvel Super Heroes (role-playing game) (2 C, 1 P) Pages in category "Marvel Comics role-playing games" The following 6 pages are in this category, out of 6 total.
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The real meat of this package is the Guide. It makes running a campaign in Marvel's New York possible, even if you've never been there." [3] He continued: "The Marvel Super Heroes RPG has never had that many tables that require instant access during combat, and some of the tables on the screen were thrown in to take up space. Monetary resources ...