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In 2017-01-19, Paradox Interactive AB announced the a video game adaptation of the franchise with Focus Home Interactive, [9] under the title Werewolf: The Apocalypse – The Official Video Game. [10] [11] The release title would become Werewolf: The Apocalypse – Earthblood around June 2019. [12] A fifth edition of the game was released in ...
Werewolf: The Apocalypse – Earthblood is a third-person, single-player action role-playing game in which the player takes the role of an eco-terrorist werewolf. [1] [2] [3] The player explores various areas in the American Northwest, in the form of large hub worlds.
Articles on elements of the Werewolf: The Apocalypse role-playing game. Pages in category "Werewolf: The Apocalypse" The following 22 pages are in this category, out of 22 total.
Download as PDF ; Printable version; In other projects ... The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf Publishing for ...
Werewolf: The Apocalypse; Werewolf: The Apocalypse – Earthblood; Werewolf: The Apocalypse – Heart of the Forest; Werewolf: The Last Warrior; Werewolves of London (video game) The Wolf Among Us 2; The Wolf Among Us; Wolfchild; Wolfman (video game)
Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.
2016 Whale Rock Games Whale Rock Games We Happy Few: 2018 Compulsion Games: Gearbox Publishing: Weird West: 2022 WolfEye Studios: Devolver Digital: Werewolf: The Apocalypse – Earthblood: 2021 Cyanide (company) Nacon: Wetrix: 1998 Zed Two Zed Two What Remains of Edith Finch: 2017 Giant Sparrow Annapurna Interactive: Wheelman: 2009 Midway ...
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.