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The HMI/SCADA Module Layer contains mainstay products of the Ignition Platform. Vision is the main visualization module, SQL Bridge is a bidirectional OPC to SQL database historian and transaction manager, Reporting generates dynamic Pdf reports, and Mobile allows access to HTML 5 compatible devices such as iPads, iPods, Android, Smartphone ...
In smaller SCADA systems, the supervisory computer may be composed of a single PC, in which case the HMI is a part of this computer. In larger SCADA systems, the master station may include several HMIs hosted on client computers, multiple servers for data acquisition, distributed software applications, and disaster recovery sites.
Being the largest installation attempted by Citect at the time, Version 1 was showing many limitations. Version 2 was developed to improve on these limitations. Key changes were made to the graphics configuration by Andrew Allan, including a move away from Dr Halo/Animation Point to the new "CTG" (Citect Graphics) system.
Nucleus RTOS is a real-time operating system (RTOS) produced by the Embedded Software Division of Mentor Graphics, a Siemens Business, supporting 32-and 64-bit embedded system platforms. The operating system (OS) is designed for real-time embedded systems for medical, industrial, consumer, aerospace, and Internet of things (IoT) uses.
SIMATIC WinCC is a supervisory control and data acquisition (SCADA) and human-machine interface (HMI) system from Siemens. SCADA systems are used to monitor and control physical processes involved in industry and infrastructure on a large scale and over long distances. SIMATIC WinCC can be used in combination with Siemens controllers.
VisSim/Altair Embed is used in control system design and digital signal processing for multi-domain simulation and design. [1] It includes blocks for arithmetic, boolean, and transcendental functions, as well as digital filters, transfer functions, numerical integration and interactive plotting. [2]
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Graeme Geldenhuys revived the toolkit in mid-2006 where Sebastian left off. He continued developing the toolkit for the next year. Merging three sub-projects (fpGFX, fpIMG and fpGUI) into a single project fpGUI. Graeme extended the number of components and amount of backend graphics layer, and improved the overall toolkit.