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New England Interactive Literature - A group which promotes and organizes LARPs and LARP conventions in the New England area. [15] NERO International - Fantasy boffer combat group the United States and Canada. New Zealand Live Action Role Playing Society - An umbrella organisation created to promote and support LARP throughout New Zealand.
Nordic LARP is a style and tradition of live action role-playing games (LARPs) centered in Sweden, Norway, Denmark, and Finland. New games premiere at the annual Knutepunkt Nordic LARP conference. [1] Gameplay draws upon acting techniques [2] and typically addresses serious and complex historical, political, and/or intellectual themes. [3]
Players dressed in character for a LARP event. A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. [1] The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character. The outcome of player ...
The first LARP that was catalogued is Samhain's Quest II (by Felix Völzmann today known as Maximus Sturm) on April 14, 1995, although Draccon 1 in 1991 is generally held to be the first event of significance. LarpWiki.de has a page on history Archived 2006-02-20 at the Wayback Machine.
NERO International is a live action role-playing game (LARP) played in the United States.The NERO name originally was an acronym for "New England Role playing Organization", but the game has expanded well beyond its original New England roots and thus simply adopted the acronym as part of the official name.
Treasure Trap was a live action role-playing game established at Peckforton Castle in Cheshire in April 1982. [1] Various splinter groups broke from the original system, some retaining the Treasure Trap name, and helped to shape the later British LARP scene. [2]
The most common form of freeform game is the Theatre-style live action role-playing game (LARP). Such freeforms have sprung up around the world independently. Some sources suggest the genre originated in Australia where the first large-scale (100 player) freeform was played at the CanCon gaming convention in Canberra in January 1983, quickly spreading to Melbourne and later Sydney gaming ...
The game possesses rules both for gameplay and player safety. An advantage of the live-action gameplay is the ability to use the real interactions of players to resolve the majority of encounters between player characters and non-player characters. In 1999, Pyramid magazine named Mind's Eye Theatre (first edition) as one of the Millennium's ...