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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    In SI, this slope or derivative is expressed in the units of meters per second per second (/, usually termed "meters per second-squared"). Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the ...

  4. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    The speed of light imposes a minimum propagation time on all electromagnetic signals. It is not possible to reduce the latency below = / where s is the distance and c m is the speed of light in the medium (roughly 200,000 km/s for most fiber or electrical media, depending on their velocity factor).

  5. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    People are often concerned about measuring the maximum data throughput in bits per second of a communications link or network access. A typical method of performing a measurement is to transfer a 'large' file from one system to another system and measure the time required to complete the transfer or copy of the file.

  6. Free-space path loss - Wikipedia

    en.wikipedia.org/wiki/Free-space_path_loss

    In telecommunications, the free-space path loss (FSPL) (also known as free-space loss, FSL) is the attenuation of radio energy between the feedpoints of two antennas that results from the combination of the receiving antenna's capture area plus the obstacle-free, line-of-sight (LoS) path through free space (usually air). [1]

  7. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    Throughput is usually measured in bits per second (bit/s, sometimes abbreviated bps), and sometimes in packets per second (p/s or pps) or data packets per time slot. The system throughput or aggregate throughput is the sum of the data rates that are delivered over all channels in a network. [ 1 ]

  8. Shannon–Hartley theorem - Wikipedia

    en.wikipedia.org/wiki/Shannon–Hartley_theorem

    In the simple version above, the signal and noise are fully uncorrelated, in which case + is the total power of the received signal and noise together. A generalization of the above equation for the case where the additive noise is not white (or that the ⁠ / ⁠ is not constant with frequency over the bandwidth) is obtained by treating the channel as many narrow, independent Gaussian ...

  9. Bandwidth (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_(signal_processing)

    The Rayleigh bandwidth of a simple radar pulse is defined as the inverse of its duration. For example, a one-microsecond pulse has a Rayleigh bandwidth of one megahertz. [1] The essential bandwidth is defined as the portion of a signal spectrum in the frequency domain which contains most of the energy of the signal. [2]

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