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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    5 / 3 1.6667: 4 decimal places: Approximating a fractional decimal number by one with fewer digits 2.1784: 2.18 2 decimal places Approximating a decimal integer by an integer with more trailing zeros 23217: 23200: 3 significant figures Approximating a large decimal integer using scientific notation: 300999999: 3.01 × 10 8: 3 significant figures

  3. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    Eliminate ambiguous or non-significant zeros by using Scientific Notation: For example, 1300 with three significant figures becomes 1.30 × 10 3. Likewise 0.0123 can be rewritten as 1.23 × 10 −2. The part of the representation that contains the significant figures (1.30 or 1.23) is known as the significand or mantissa.

  4. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  5. Scientific notation - Wikipedia

    en.wikipedia.org/wiki/Scientific_notation

    Converting a number from scientific notation to decimal notation, first remove the × 10 n on the end, then shift the decimal separator n digits to the right (positive n) or left (negative n). The number 1.2304 × 10 6 would have its decimal separator shifted 6 digits to the right and become 1,230,400 , while −4.0321 × 10 −3 would have its ...

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  8. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...

  9. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.