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Virtual idols originate from Japan, with roots in anime and Japanese idol culture, and dating back to the 1980s, starting with the Macross mecha anime franchise (adapted into the Robotech franchise in North America). [2] The first virtual idol was Lynn Minmay, a fictional singer who is one of the main characters in the anime television series ...
Today, over 10,000 teenage girls in Japan are idols, with over 3,000 groups active. Japan's idol industry has been used as a model for other pop idol industries, such as K-pop. Sub-categories of idols include gravure idols, junior idols, net idols, idol voice actors, virtual idols, AV idols, alternative idols, underground idols, Akiba-kei idols ...
Kyoko Date was developed under the code name "DK-96", and debuted in 1996 under the stage name Kyoko Date DK-96 (伊達杏子 DK-96). "DK" was an abbreviation for "Digital Kids", while "96" indicated that this was the 1996 version. [2]
Hatsune Miku (Japanese: 初音ミク, [hatsɯne miꜜkɯ]), sometimes called Miku Hatsune, officially code-named CV01, [2] [3] is a Vocaloid software voicebank developed by Crypton Future Media and its official mascot character, a sixteen-year-old girl with long, turquoise twintails.
By 18 October 2022, the company was estimated to be worth over US$2.5 billion, with founder Riku Tazumi's 45% share netting him a personal wealth of roughly US$1.1 billion, making him Japan's youngest billionaire. [37] [38] On 13 July 2022, Anycolor announced the next wave of Virtual Talent Academy graduates to debut directly into Nijisanji.
According to Tanigo, the idea for a "virtual idol" agency was inspired by other virtual characters, such as Hatsune Miku. [4] Kizuna AI, who began the virtual YouTuber trend in 2016, was another likely inspiration. [8] Cover debuted Tokino Sora (ときのそら), the first VTuber using the company's avatar capture software, on 7 September 2017. [9]
A representation of Kizuna AI, a Japanese virtual YouTube host, or VTuber for short. A virtual influencer, at times described as a virtual persona or virtual model, is a computer-generated fictional character that can be used for a variety of marketing-related purposes, but most frequently for social media marketing, in lieu of online human "influencers".
Love Live! School Idol Project Series [a] is a Japanese multimedia project created by Hajime Yatate and Sakurako Kimino and co-produced by Kadokawa through ASCII Media Works; Bandai Namco Music Live through music label Lantis; and animation studio Sunrise.