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  2. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language, as well as the type, storage class, etc., of an object to be initialized.

  3. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type definitions. [1]

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    The main difference between the two is that an out parameter must have been assigned within the method by the time the method returns. ref may or may not assign a new value, but the parameter variable has to be initialized before calling the function.

  5. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    int count; //Declaring an uninitialized variable called 'count', of type 'int' count = 35; //Initializing the variable int count = 35; //Declaring and initializing the variable at the same time Multiple variables of the same type can be declared and initialized in one statement using comma as a delimiter.

  6. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    To understand how external variables relate to the extern keyword, it is necessary to know the difference between defining and declaring a variable. When a variable is defined , the compiler allocates memory for that variable and possibly also initializes its contents to some value.

  7. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  8. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  9. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    The development of these languages involved a design philosophy in which conflicts between performance and safety were generally resolved in favor of performance. The programmer was given the burden of being aware of dangerous issues such as uninitialized variables. In other languages, variables are often initialized to known values when created.