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  2. Four fours - Wikipedia

    en.wikipedia.org/wiki/Four_fours

    Four fours. Four fours is a mathematical puzzle, the goal of which is to find the simplest mathematical expression for every whole number from 0 to some maximum, using only common mathematical symbols and the digit four. No other digit is allowed. Most versions of the puzzle require that each expression have exactly four fours, but some ...

  3. Pythagorean triple - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_triple

    A Pythagorean triple consists of three positive integers a, b, and c, such that a2 + b2 = c2. Such a triple is commonly written (a, b, c), a well-known example is (3, 4, 5). If (a, b, c) is a Pythagorean triple, then so is (ka, kb, kc) for any positive integer k. A triangle whose side lengths are a Pythagorean triple is a right triangle and ...

  4. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    From top-left going clockwise: addition, division, multiplication, and subtraction. Elementary arithmetic is a branch of mathematics involving addition, subtraction, multiplication, and division. Due to its low level of abstraction, broad range of application, and position as the foundation of all mathematics, elementary arithmetic is generally ...

  5. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    t. e. The number π (/ paɪ /; spelled out as " pi ") is a mathematical constant that is the ratio of a circle 's circumference to its diameter, approximately equal to 3.14159. The number π appears in many formulae across mathematics and physics.

  6. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Multiplication table. In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"

  8. List of formulae involving π - Wikipedia

    en.wikipedia.org/wiki/List_of_formulae_involving_π

    The buckling formula: A puzzle involving "colliding billiard balls": is the number of collisions made (in ideal conditions, perfectly elastic with no friction) by an object of mass m initially at rest between a fixed wall and another object of mass b2Nm, when struck by the other object. [1] (.

  9. Leibniz formula for π - Wikipedia

    en.wikipedia.org/wiki/Leibniz_formula_for_π

    In mathematics, the Leibniz formula for π, named after Gottfried Wilhelm Leibniz, states that = + + = = +,. an alternating series.. It is sometimes called the Madhava–Leibniz series as it was first discovered by the Indian mathematician Madhava of Sangamagrama or his followers in the 14th–15th century (see Madhava series), [1] and was later independently rediscovered by James Gregory in ...