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A deprecated [2] SuperSpeed USB 5 Gbit/s packaging logo. Universal Serial Bus 3.0 (USB 3.0), marketed as SuperSpeed USB, is the third major version of the Universal Serial Bus (USB) standard for interfacing computers and electronic devices. It was released in November 2008.
Serial port, parallel port, game port, Apple Desktop Bus, PS/2 port, and FireWire (IEEE 1394) Universal Serial Bus (USB) is an industry standard that allows data exchange and delivery of power between many types of electronics. It specifies its architecture, in particular its physical interface, and communication protocols for data transfer and ...
USB-C (SuperSpeed USB 5Gbps) receptacle on an MSI laptop. USB-C, or USB Type-C, is a 24-pin connector (not a protocol) that supersedes previous USB connectors and can carry audio, video, and other data, to connect to monitors or external drives. It can also provide and receive power, to power, e.g., a laptop or a mobile phone.
It is intended primarily to save cost in low-bandwidth human interface devices (HID) such as keyboards, mice, and joysticks. Full speed (FS) rate of 12 Mbit/s is the basic USB signaling rate defined by USB 1.0. All USB hubs can operate at this rate. High speed (HS) rate of 480 Mbit/s was introduced in 2001 by USB 2.0.
To allow for voltage drops, the voltage at the host port, hub port, and device are specified to be at least 4.75 V, 4.4 V, and 4.35 V respectively by USB 2.0 for low-power devices, [a] but must be at least 4.75 V at all locations for high-power [b] devices (however, high-power devices are required to operate as a low-powered device so that they ...
A four-port "compact design" USB hub: upstream and downstream ports shown. A USB hub is a device that expands a single Universal Serial Bus (USB) port into several so that there are more ports available to connect devices to a host system, similar to a power strip. All devices connected through a USB hub share the bandwidth available to that hub.
Every USB4 port must support the USB4 protocol/connections, which is a distinct standard to establish USB4 links / connections between USB4 devices that exists in parallel to previous USB protocols. Unlike USB 2.0 and USB 3.x it does not provide a way to transfer data directly, but rather it is a mere container that can contain multiple ...
The following variable per-unit royalty is device-based and not dependent on number of ports, chips or connectors: US$ 0.15 – for each end-user licensed product [ 89 ] US$ 0.05 – if the HDMI logo is used on the product and promotional material, the per-unit fee drops from US$ 0.15 to US$ 0.05.