Search results
Results from the WOW.Com Content Network
The Sims 2: Bon Voyage received mixed reviews. Its aggregate Metascore of 74, corresponding to a "mixed or average" reception, is tied for lowest amongst Sims 2 expansion packs. [33] [note 1] On release, the expansion had serious software bugs and was incompatible with existing game mods.
Due to this, The Sims 2 was not made backward-compatible with any content from the first generation of the main series; however, some objects and features from the original series were remade for the sequel. Eight expansion packs and nine "stuff packs" were released for The Sims 2. Over 400 items were also released for the game via The Sims 2 ...
Neverwinter Nights: Shadows of Undrentide is an expansion pack for Neverwinter Nights developed by Floodgate Entertainment and BioWare, and was released in June 2003.The expansion pack adds a new campaign and new features including new character classes, creatures, feats, and spells, and other nuances such as allowing the player to access and modify their henchman's inventory.
The Sims 4: Outdoor Retreat is the first game pack for The Sims 4, released on January 13, 2015.Outdoor Retreat focuses on outdoor camping, similar to a vacation in Three Lakes in The Sims 2: Bon Voyage, [12] [13] and that in the forest lots on Vacation Island featured in The Sims: Vacation.
The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". After the success of the pilot release, EA named the releases "stuff packs" and launched the line with The Sims 2: Family Fun Stuff. The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2. [110]
Dungeon Siege II supports multiplayer cooperative gaming over LAN, the Internet, and the GameSpy network. Multiple players can cooperate in separate-but-allied parties. There is a total limit of eight characters, though only four can be player-controlled.
The game was the best-selling title on Steam upon release. [58] One Steam user expressed incredulity at the amount of positive reviews the game garnered in such a short amount of time, and took to the Steam forums to ask if people had "been playing free DF for 25 years and just waiting for an opportunity to pay $30?", to which over 3,000 people ...
Resident Evil Outbreak: File #2 was developed by Capcom Production Studio 1 over a one-year period. Although graphics did not differ greatly from its predecessor, elements of gameplay and online features were overhauled. For example one of the biggest changes over the first game was that players had the ability to select their own AIPCs.