Search results
Results from the WOW.Com Content Network
Video games: America's Army, Online games (EverQuest, Ultima Online, World War II Online, A Tale in the Desert, Ultimate Baseball Online, Motor City Online, Phantasy Star Online, Final Fantasy XI, Star Wars Galaxies, Blizzard's World of Warcraft, The Sims Online), Doom III, Command & Conquer Generals, Steel Battalions, Super Mario Sunshine ...
The one-shot deviation principle (also known as single-deviation property [1]) is the principle of optimality of dynamic programming applied to game theory. [2] It says that a strategy profile of a finite multi-stage extensive-form game with observed actions is a subgame perfect equilibrium (SPE) if and only if there exist no profitable single deviation for each subgame and every player.
A claw machine in UstroĊ, Poland. A claw machine is a type of arcade game.Modern claw machines are upright cabinets with glass boxes that are lit from the inside and have a joystick-controlled claw at the top, which is coin-operated and positioned over a pile of prizes, dropped into the pile, and picked up to unload the prize or lack thereof into a chute.
Theorycraft (or theorycrafting) is the mathematical analysis of game mechanics (usually in video games) to discover optimal strategies and tactics.Theorycraft involves analyzing statistics, hidden systems or underlying game code in order to glean information that is not apparent during normal gameplay. [1]
When the game had finished, the human player observed the game's outcome. As a game was played, each matchbox that was used for MENACE's turn had its tray returned to it ajar, and the bead used kept aside, so that MENACE's choice of moves and the game states they belonged to were recorded.
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.
Luke Crane designed the role-playing game The Burning Wheel (2002), which uses a six sided dice pool, and a "Beliefs" mechanic. [1] [2] Crane also designed the Burning Empires and Mouse Guard Roleplaying Game role-playing games. [3] Crane has crowdfunded several of his own game designs, including Torchbearer. [4]
Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...