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DivX, a Windows application, mainly for video encoding into DivX format, but has the ability to stream multimedia files via DLNA. foobar2000, a freeware audio player for Windows. Highly customizable, audio only. Download of dlna-extension from the developers' webpage necessary.
For the purpose of this comparison, "audio players" are defined as any media player explicitly designed to play audio files, with limited or no support for video playback. Multi-media players designed for video playback, which can also play music, are included under comparison of video player software.
As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.
Windows Media Player (or simply Media Player) is a video and audio player developed in UWP by Microsoft for Windows 11 and subsequently backported to Windows 10. It is the successor to Groove Music (previously Xbox Music), Microsoft Movies & TV, and the original Windows Media Player. It began rolling out to Windows 11 Insider channels in ...
C# makes use of reification to provide "first-class" generic objects that can be used like any other class, with code generation performed at class-load time. [29] Furthermore, C# has added several major features to accommodate functional-style programming, culminating in the LINQ extensions released with C# 3.0 and its supporting framework of ...
Windows 3.1 with Video for Windows: Media Player 3.1 (32-bit) 1993: Windows NT 3.1 — Media Player 3.1 (16-bit) 1992: Windows 3.1 — Media Player 3.0: 1991 — Windows 3.0 with Multimedia Extension Windows Mobile; Windows Media Player 10.3 Mobile: February 12, 2007 (Windows Mobile 6) Windows Mobile 6.1 Windows Mobile 6: Windows Mobile 5.0 ...
The direct predecessor of DirectShow, ActiveMovie (codenamed Quartz), was designed to provide MPEG-1 support for Windows. It was also intended as a future replacement for media processing frameworks like Video for Windows and the Media Control Interface, which had never been fully ported to a 32-bit environment and did not utilize COM.
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