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  2. Transformer (deep learning architecture) - Wikipedia

    en.wikipedia.org/wiki/Transformer_(deep_learning...

    For many years, sequence modelling and generation was done by using plain recurrent neural networks (RNNs). A well-cited early example was the Elman network (1990). In theory, the information from one token can propagate arbitrarily far down the sequence, but in practice the vanishing-gradient problem leaves the model's state at the end of a long sentence without precise, extractable ...

  3. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    The diagram emphasizes events that cross the system boundary from actors to systems. A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the ...

  4. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Generative AI can also be trained on the motions of a robotic system to generate new trajectories for motion planning or navigation. For example, UniPi from Google Research uses prompts like "pick up blue bowl" or "wipe plate with yellow sponge" to control movements of a robot arm. [ 78 ]

  5. Automated planning and scheduling - Wikipedia

    en.wikipedia.org/wiki/Automated_planning_and...

    Given a description of the possible initial states of the world, a description of the desired goals, and a description of a set of possible actions, the planning problem is to synthesize a plan that is guaranteed (when applied to any of the initial states) to generate a state which contains the desired goals (such a state is called a goal state).

  6. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    Behavior trees became popular for their development paradigm: being able to create a complex behavior by only programming the NPC's actions and then designing a tree structure (usually through drag and drop) whose leaf nodes are actions and whose inner nodes determine the NPC's decision making. Behavior trees are visually intuitive and easy to ...

  7. Recurrent neural network - Wikipedia

    en.wikipedia.org/wiki/Recurrent_neural_network

    In recent years, Transformers, which rely on self-attention mechanisms instead of recurrence, have become the dominant architecture for many sequence-processing tasks, particularly in natural language processing, due to their superior handling of long-range dependencies and greater parallelizability. Nevertheless, RNNs remain relevant for ...

  8. Attention (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Attention_(machine_learning)

    Attention is a machine learning method that determines the relative importance of each component in a sequence relative to the other components in that sequence. In natural language processing , importance is represented by "soft" weights assigned to each word in a sentence.

  9. Mamba (deep learning architecture) - Wikipedia

    en.wikipedia.org/wiki/Mamba_(deep_learning...

    Mamba [a] is a deep learning architecture focused on sequence modeling. It was developed by researchers from Carnegie Mellon University and Princeton University to address some limitations of transformer models, especially in processing long sequences. It is based on the Structured State Space sequence (S4) model. [2] [3] [4]