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Volo's Guide to All Things Magical is a supplement involving the adventurer Volo who writes guides to Forgotten Realms regions to aid adventurers in Faerûn.The guide notes that its contents may not always be accurate, but it presents 65 new spells, information about characters that know these spells, statistics for new magical items, details on various magical locations, a section about how ...
In Publishers Weekly's "Best-selling Books Week Ending November 20, 2016", Volo's Guide to Monsters was #13 in "Hardcover Nonfiction". [13] For The A.V. Club, Nick Wanserski wrote that "what I’ve enjoyed about Volo’s is that it understands how role-playing game source books, at their best, serve two distinct purposes. As a direct campaign ...
That 'thinks he knows' is crucial, because having Volo write the guide means that he can be wrong. From a design perspective, Volo is a way of giving DMs a toolbox that they don't have to be completely adherent to. Whatever Volo thinks or writes can be slightly off the mark. Maybe he only saw a tavern during the daytime. Maybe he cut some corners.
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Volo's Guide to the Sword Coast, one of a series of guidebooks written in the voice of inveterate traveller Volothamp "Volo" Geddarm, is a detailed look at the various cities, communities and notable sights along the coast from Daggerford in the north through to Amn in the south, with a special focus on the various taverns that can be found.
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John Setzer reviewed the module in a 1993 issue of White Wolf Magazine. [1] He advised that "DMs who use Waterdeep in their Campaigns will really benefit from this product", noting "the potential to add so much [Forgotten] Realms flavor to a campaign that it could well be a campaign-saver for stagnant games". [1]