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Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.
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This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.
The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
As the number of profile and shader types cropped up, Microsoft has switched to use the term "Shader Model" to group a set of profiles found in a generation of GPUs. [9] Cg supports some of the newer profiles up to Shader Model 5.0 as well as translation to glsl or hlsl.
Sébastien Foucan (born 27 May 1974 in Paris) is a French freerunner.. He is the founder of freerunning and considered an early developer of parkour.Known for his views on the philosophy of parkour and freerunning, Foucan stresses the need for training in the basics of both for individual safety and to maintain a positive public perception of the activities.
The creation of parkour show-reels and documentaries has been crucial to the spread of parkour, and is common in the parkour community. [ 16 ] [ 48 ] Jump London is a 2003 documentary explaining some of the background of parkour, culminating with Sébastien Foucan , Johann Vigroux, and Jérôme Ben Aoues demonstrating their parkour skills.
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