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Stimulation Clicker is a 2025 clicker game created by Neal Agarwal. In the game, the player clicks a button to earn Stimulation Points, which they can spend on upgrades to gain more points. The game was released on his website, neal.fun, on January 6, 2025. Stimulation Clicker garnered a positive reception, with praise for its chaotic gameplay.
js13kGames (also referenced as JS13K) is a game jam competition, focused on creating browser games that are no larger than 13 kilobytes when compressed using ZIP. [1] [2] [3] Participants are not permitted to use external services or libraries, and all assets must also fit within the size limit. [4] Games are programmed in JavaScript and HTML5.
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
The principle of the “three-click rule” is often used to test the user-friendliness of a program or application. The implementation of the rule of three clicks is evident in the design of modern day operating systems and applications where users can complete most tasks from starting the computer or app and completing a desired task in less ...
Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost.The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.
Clicker Heroes is an idle game that was developed by American independent studio Playsaurus. It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017.
The Space Bar is a 1997 graphic adventure game developed by Boffo Games and published by Rocket Science Games and SegaSoft. A comic science fiction story, it follows detective Alias Node as he searches for a shapeshifting killer inside The Thirsty Tentacle, a fantastical bar on the planet Armpit VI.
In the Conners' CPT-III clients are told to click the space bar when they are presented with any letter except the letter "X". The person must refrain from clicking if they see the letter "X" presented. [1] [9] In QbTest, [5] the client is seated in front of a computer wearing a headband with a reflective marker. During the 15–20 minutes test ...