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  2. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    Special types of cellular automata are reversible, where only a single configuration leads directly to a subsequent one, and totalistic, in which the future value of individual cells only depends on the total value of a group of neighboring cells. Cellular automata can simulate a variety of real-world systems, including biological and chemical ...

  3. Brian's Brain - Wikipedia

    en.wikipedia.org/wiki/Brian's_Brain

    An oscillator in Brian's Brain. The "dying state" cells tend to lead to directional movement, so almost every pattern in Brian's Brain is a spaceship. Many spaceships are rakes, which emit other spaceships. Another result is that many Brian's Brain patterns will explode messily and chaotically, and often will result in or contain great diagonal ...

  4. Life-like cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Life-like_cellular_automaton

    The most famous examples in this category are the rules "Brian's Brain" (B2/S/3) and "Star Wars" (B2/S345/4). Random patterns in these two rules feature a large variety of spaceships and rakes with a speed of c, often crashing and combining into even more objects. Larger than Life is a family of cellular automata studied by Kellie Michele Evans ...

  5. Automaton - Wikipedia

    en.wikipedia.org/wiki/Automaton

    The automata in the Hellenistic world were intended as tools, toys, religious spectacles, or prototypes for demonstrating basic scientific principles. Numerous water-powered automata were built by Ktesibios, a Greek inventor and the first head of the Great Library of Alexandria; for example, he "used water to sound a whistle and make a model ...

  6. Elementary cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Elementary_cellular_automaton

    Class 3: Cellular automata which appear to remain in a random state. Examples are rules 22, 30, 126, 150, 182. Class 4: Cellular automata which form areas of repetitive or stable states, but also form structures that interact with each other in complicated ways. An example is rule 110. Rule 110 has been shown to be capable of universal ...

  7. Von Neumann universal constructor - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_universal...

    Von Neumann's System of Self-Replication Automata with the ability to evolve (Figure adapted from Luis Rocha's Lecture Notes at Binghamton University [6]).i) the self-replicating system is composed of several automata plus a separate description (an encoding formalized as a Turing 'tape') of all the automata: Universal Constructor (A), Universal Copier (B), operating system (C), extra ...

  8. Scientists Picked Apart the Human Brain’s Trash ... - AOL

    www.aol.com/scientists-picked-apart-human-brain...

    Sadly, brain biology is rarely so straightforward. While we know that this brainwashing (the good kind, not the bad kind) happens while we sleep, and that cerebrospinal fluid flushes out the waste ...

  9. Rule 90 - Wikipedia

    en.wikipedia.org/wiki/Rule_90

    In Rule 90, each cell's value is computed as the exclusive or of the two neighboring values in the previous time step. Rule 90 is an elementary cellular automaton.That means that it consists of a one-dimensional array of cells, each of which holds a single binary value, either 0 or 1.