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[[Category:Pokémon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Pokémon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
[[Category:Pokémon user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Pokémon user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
[[Category:Route diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Route diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The number in these row templates indicates how many grid the template provides to display the icon horizontally. Theoretically it can be expanded endlessly, 8 icons per row is enough in most cases. Otherwise the map will spread too far and other method of rendering the map is recommended over this project.
We came up with the titles HeartGold and SoulSilver as we decided these were appropriate to express this theme." [8] HeartGold and SoulSilver introduced many new features that were absent in the original Gold and Silver, several of which came from the previously released Nintendo DS Pokémon games, Diamond, Pearl, and Platinum. [8]
This is a route-map template for a road in {{{1}}}. For a key to symbols, see {{ roads legend }} . For information on using this template, see Template:Routemap .
[[Category:MTR route templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:MTR route templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Download as PDF; Printable version; Templates: This category is within the scope of ...