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  2. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]

  3. Vampire: The Masquerade (Choice of Games) - Wikipedia

    en.wikipedia.org/wiki/Vampire:_The_Masquerade...

    The player makes choices in text-based gameplay, affecting the direction of the plot. Vampire: The Masquerade – Night Road, Out for Blood, Parliament of Knives, and Sins of the Sires are text-based interactive fiction video games where the player makes choices that affect the direction of the plot, resulting in one of several endings; these include both main endings and failure states.

  4. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.

  5. Classic Text Adventure Masterpieces of Infocom - Wikipedia

    en.wikipedia.org/wiki/Classic_Text_Adventure...

    A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."

  6. Text-based game - Wikipedia

    en.wikipedia.org/wiki/Text-based_game

    Strictly speaking, text-based means employing an encoding system of characters designed to be printable as text data. [1]: 54 As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits represents a byte.

  7. Infocom - Wikipedia

    en.wikipedia.org/wiki/Infocom

    Infocom also released a small number of "interactive fiction paperbacks" , which were based on the games (such as Zork) and featured the ability to choose a different path through the story. Similar to the Choose Your Own Adventure series, every couple of pages the book would give the reader the chance to make a choice, such as which direction ...

  8. 9:05 - Wikipedia

    en.wikipedia.org/wiki/9:05

    9:05 is commonly cited as an effective entry point to interactive fiction, and many critics have ranked it among the best interactive fiction games ever created. Jay Is Games 's Jay Bibby called the game "enjoyable and surprising" and thought that it would be perfect for a casual audience. [3]

  9. Zork - Wikipedia

    en.wikipedia.org/wiki/Zork

    Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...