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  2. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.

  3. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  4. Maze runner - Wikipedia

    en.wikipedia.org/wiki/Maze_runner

    A maze runner may use the Lee algorithm. It uses a wave propagation style (a wave are all cells that can be reached in n steps) throughout the routing space. The wave stops when the target is reached, and the path is determined by backtracking through the cells.

  5. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using a tessellation algorithm. This is a simple and fast way to generate a maze. [3] On each iteration, this algorithm creates a maze twice the size by copying itself 3 times. At the end of each iteration, 3 paths are opened between the 4 smaller mazes. The advantage of this method is that it is very fast.

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    A common example of a graph-based pathfinding algorithm is Dijkstra's algorithm. [3] This algorithm begins with a start node and an "open set" of candidate nodes. At each step, the node in the open set with the lowest distance from the start is examined.

  7. Category:Routing algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Routing_algorithms

    Pages in category "Routing algorithms" ... Augmented tree-based routing; B. B* Babel (protocol) Backpressure routing; C. Contraction hierarchies; Credit-based fair ...

  8. Routing and wavelength assignment - Wikipedia

    en.wikipedia.org/wiki/Routing_and_wavelength...

    The SP-1 (Shortest Path, 1 Probe) algorithm is an example of a Fixed Path Routing solution. This algorithm calculates the shortest path using the number of optical routers as the cost function. A single probe is used to establish the connection using the shortest path.

  9. Transit node routing - Wikipedia

    en.wikipedia.org/wiki/Transit_Node_Routing

    Transit node routing as a framework was established in 2007 [1] and many concrete implementations have surfaced in the years after such as approaches using grids, highway hierarchies [2] and contraction hierarchies. [3]