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The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...
The game was originally created in 1860 by Milton Bradley as The Checkered Game of Life, and was the first game created by Bradley, a successful lithographer.The game sold 45,000 copies by the end of its first year.
Conway invented the Game of Life, one of the early examples of a cellular automaton. His initial experiments in that field were done with pen and paper, long before personal computers existed. Since Conway's game was popularized by Martin Gardner in Scientific American in 1970, [23] it has spawned hundreds of computer programs, web sites, and ...
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LifeWiki's homepage. LifeWiki is a wiki dedicated to Conway's Game of Life. [1] [2] It hosts over 2000 articles on the subject [3] and a large collection of Life patterns stored in a format based on run-length encoding [4] that it uses to interoperate with other Life software such as Golly.
Reuben Klamer (June 20, 1922 – September 14, 2021) was an American designer, developer, inventor, entrepreneur, and sales and marketing executive, [1] best known for creating and designing the modern version of classic Milton Bradley (now Hasbro) board game The Game of Life. [2] The Game of Life was marketed in 59 countries and translated in ...
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