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  2. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  3. Motion - Wikipedia

    en.wikipedia.org/wiki/Motion

    Mathematically Force is directly proportional to the negative of displacement. Negative sign signifies the restoring nature of the force. (e.g., that of a pendulum). Linear motion – motion that follows a straight linear path, and whose displacement is exactly the same as its trajectory. [Also known as rectilinear motion] Reciprocal motion

  4. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    These relationships can be demonstrated graphically. The gradient of a line on a displacement time graph represents the velocity. The gradient of the velocity time graph gives the acceleration while the area under the velocity time graph gives the displacement. The area under a graph of acceleration versus time is equal to the change in velocity.

  5. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).

  6. List of physical quantities - Wikipedia

    en.wikipedia.org/wiki/List_of_physical_quantities

    Measure of sustained displacement: the first integral with respect to time of displacement m⋅s L T: vector Acceleration: a →: Rate of change of velocity per unit time: the second time derivative of position m/s 2: L T −2: vector Angular acceleration: ω a: Change in angular velocity per unit time rad/s 2: T −2: pseudovector Angular ...

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Velocity Time physics graph We can take Δ r {\displaystyle \Delta r} by adding the top area and the bottom area. The bottom area is a rectangle, and the area of a rectangle is the A ⋅ B {\displaystyle A\cdot B} where A {\displaystyle A} is the width and B {\displaystyle B} is the height.

  8. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.

  9. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.